How to test a map at home
This is for WIN95, WIN98 and WINME and WINXP ONLY as far as I know.
Make sure EVERYTHING is in your bzflag directory
use a plain text editor and make a BATCH file I kinda name
it what the world map is that I am using.
such as:
urban.bat for my "ultimate urban combat map"
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in that BATCH file put this so you can go in and test it before
you release it:
for 2.0 MAPS REMOVE ALL OPTIONS from the MAP FILE FIRST
bzfs -j -ms 10 -worldfile urban.bzw OR urban.map
"this will allow you to go into the game move around
JUMP and SHOOT multi shots to make sure everything works.
if you use another system other then windows
you can probably type this all out on the command
line, but i dont know for LINUX or MAC....etc....
-------------------------------------------------------------------------
NOW DO THIS:
start the BATCH file "urban.bat"
then:
turn on your regular bzflag.exe
pick red,blue,green, or purple team
put in your alias
(1.9 server or before)
for the server put: 127.0.0.1
for the port put: 5155 or 5156?
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(for 2.0 servers)
for the server put: 127.0.0.1
for the port put: 5154
then hit connect...and off you go
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ROBOTS
to test your map with robots do this
bzflag.exe -solo (#)of robots) your name@servername
put in your name in name slot, then put server address(127.0.0.1)
it will start 1 session of bzflag WITH you and your robots...then go ahead
and test your map....
full example...
bzflag.exe -solo 10 bubba@127.0.0.1
you dont need to start a second session you'll be playing in the one with robots..
you'll be the person without a number after your name.
if you have problems with this and something does not work...email me...
Firing directions when looking NORTH on a map
90 degrees
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180 ......... 0 Degrees
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270 degrees
lets give credit to spaceman spiff for showing me how to selftest...and mario.icosaedro.it
for showing me robots...